

Let v = 〈 x 1, y 1, z 1 〉 v = 〈 x 1, y 1, z 1 〉 and w = 〈 x 2, y 2, z 2 〉 w = 〈 x 2, y 2, z 2 〉 be vectors, and let k k be a scalar. (Assume the two finished walls are adjacent to each other.) If you stand with your back to the corner where the two finished walls meet, facing out into the room, the floor is the xy-plane, the wall to your right is the xz-plane, and the wall to your left is the yz-plane. To visualize this, imagine you’re building a house and are standing in a room with only two of the four walls finished. We define the xy-plane formally as the following set:, respectively. Each pair of axes forms a coordinate plane: the xy-plane, the xz-plane, and the yz-plane ( Figure 2.26). There are three axes now, so there are three intersecting pairs of axes. In three dimensions, we define coordinate planes by the coordinate axes, just as in two dimensions. These axes allow us to name any location within the plane. In two-dimensional space, the coordinate plane is defined by a pair of perpendicular axes. Sketch the point ( −2, 3, −1 ) ( −2, 3, −1 ) in three-dimensional space. Some systems do follow a left-hand rule, but the right-hand rule is considered the standard representation. In this text, we always work with coordinate systems set up in accordance with the right-hand rule. If we take our right hand and align the fingers with the positive x-axis, then curl the fingers so they point in the direction of the positive y-axis, our thumb points in the direction of the positive z-axis. A natural question to ask is: How was arrangement determined? The system displayed follows the right-hand rule.

The positive x-axis appears to the left and the positive y-axis is to the right. In Figure 2.23(a), the positive z-axis is shown above the plane containing the x- and y-axes. Because each axis is a number line representing all real numbers in ℝ, ℝ, the three-dimensional system is often denoted by ℝ 3.

The three-dimensional rectangular coordinate system consists of three perpendicular axes: the x-axis, the y-axis, the z-axis, and an origin at the point of intersection (0) of the axes. It represents the three dimensions we encounter in real life. We call this system the three-dimensional rectangular coordinate system. We can add a third dimension, the z-axis, which is perpendicular to both the x-axis and the y-axis. Three-Dimensional Coordinate SystemsĪs we have learned, the two-dimensional rectangular coordinate system contains two perpendicular axes: the horizontal x-axis and the vertical y-axis. This section presents a natural extension of the two-dimensional Cartesian coordinate plane into three dimensions. Does your planned route go through the mountains? Do you have to cross a river? To appreciate fully the impact of these geographic features, you must use three dimensions. For example, although a two-dimensional map is a useful tool for navigating from one place to another, in some cases the topography of the land is important. To expand the use of vectors to more realistic applications, it is necessary to create a framework for describing three-dimensional space. Life, however, happens in three dimensions.

Vectors are useful tools for solving two-dimensional problems. 2.2.5 Perform vector operations in ℝ 3.2.2.4 Write the equations for simple planes and spheres.2.2.3 Write the distance formula in three dimensions.2.2.2 Locate points in space using coordinates.2.2.1 Describe three-dimensional space mathematically.
